Launching a new online learning product? Do you have a word of mouth strategy?
Think about the last time you purchased, experienced or simply just tried something new. Why did you do it? In all likelihood, your decision was influenced by a friend or colleague. Here’s my example. I was keen to learn more about decision making, leadership and workplace behaviours, and came across the ‘Farnam Street’ blog by Shane Parrish while overhearing my boss speak about it near the water-cooler. After reading it the first time and having found value, I upgraded to the premium version and this has now become my default go-to resource on this topic.
Word of mouth is more effective than traditional advertising. Ads are not really credible as they will always argue that their products are the best. Our friends, however, tend to tell it to us straight. Their objectivity, coupled with their candidness, make us much more likely to trust, listen to, and believe our friends. Talking and sharing are some of our most fundamental behaviours. These actions connect us, shape us, and make us human. In today’s hyper competitive world, a single recommendation can have far greater impact.
78% of people rave about their favourite recent experiences to people they know at least once per week.
According to Nielsen, 92% of people trust recommendations from friends and family over any other type of advertising.
32% of people come across new podcasts from word-of-mouth recommendations, and 29% specifically from friends’ recommendations.
But word of mouth can be hard to measure hence most companies don’t have a clear strategy for it. Fortunately, there are now ways to calculate the effectiveness of word of mouth for digital products. One such way is the Word Of Mouth (WOM) coefficient that tracks the rate at which active users generate new users via word of mouth. The Word of Mouth Coefficient has two components:
Now that we have ways to measure the effectiveness of word of mouth, how does one devise a word of mouth strategy for a new product? How does one generate buzz to cut through the clutter to create a conversation piece? Being a learning junkie, I dug into Jonah Berger’s ‘Contagious: Why things catch on’ to find some timeless principles on the psychology and science of social transmission in order to get people talking. I have used these principles to showcase examples that are present in the book as well as explore ways to promote Harappa’s new online learning product that can help professionals improve their performance by helping them improve everyday behaviours at the workplace.
Principle 1: Social Currency
The desire for social approval is a fundamental human motivation. People share things that make them look good to others. What people talk about also affects what others think of them. Word of mouth, then, is a prime tool for making a good impression-as potent as a new car or a Louis Vuitton handbag. Think of it as a kind of currency. Social currency. Just as people use money to buy products or services, they use social currency to achieve desired positive impressions among their families, friends, and colleagues. Give people a way to make themselves look good while promoting your products and ideas along the way. There are three ways to do that.
Find inner remarkability: The key to finding inner remarkability is to think about what makes something interesting, surprising, or novel. Does the product stand out and do something no one would have thought possible? Are the consequences of the idea or issue more extreme than people ever could have imagined? One way to generate surprise and get people to talk about something is by breaking a pattern people have come to expect - like putting black toilet paper in the bathroom during a party!
Will it Blend?
By finding the product's inner remarkability, Blendtec was able to increase sales by 700% in 2 years by getting millions of people to talk about a boring old blender. A product that seemed anything but word-of-mouth worthy. And they were able to do it with no advertising and a fifty-dollar marketing budget.
Leverage game mechanics: Game mechanics can motivate us internally. We all enjoy achieving things. Tangible evidence of our progress, such as solving a tough Solitaire game or advancing to the next level of Sudoku puzzles, makes us feel good. Discrete markers motivate us to work harder, especially when we get close to achieving them. But game mechanics also motivate us on an interpersonal level by encouraging social comparison and publicising our achievements. People don't just care about how they are doing, they care about their performance in relation to others.
Make people feel like insiders: If people get something not everyone else has, it makes them feel special, unique and high status. It makes them feel like insiders. Both scarcity and exclusivity can be used to make this possible. Scarcity is about how much of something is offered. Scarce things are less available because of high demand, limited production, or restrictions on the time or place you can acquire them. Exclusivity is also about availability, but in a different way. Exclusive things are accessible only to people who meet particular criteria. But exclusivity isn't just about money or celebrity. It's also about knowledge. Knowing certain information or being connected to people who do.
Principle 2: Triggers
Triggers and cues lead people to talk, choose, and use. They are the foundation of word of mouth and contagiousness. Triggers are stimuli in the surrounding environment that can determine which thoughts and ideas are top of mind. They are like little environmental reminders for related concepts and ideas. Why does it matter if particular thoughts or ideas are top of mind? Because accessible thoughts and ideas lead to action. Triggered products not only get people talking, they keep them talking on an ongoing basis. So rather than just going for a catchy message, consider the context. Think about whether the message will be triggered by the everyday environments of the target audience. Top of mind means tip of tongue.
Budweiser’s “Wassup” commercial wasn't the cleverest, but it became a global phenomenon. A big part of this success was due to triggers. Budweiser considered the context and learnt that “Wassup” was a popular greeting among young men back in 2006. Just greeting friends triggered thoughts of Budweiser in Budweiser's prime demographic.
Principle 3: Emotion
When we care, we share. Emotional sharing is like social glue, helping us maintain and strengthen relationships. Sharing emotions helps us connect with one another by highlighting our similarities and reminding us about how much we have in common. Research has found that we share the most when we feel emotions that are highly arousing such as a sense of awe, anger and anxiety. When aroused we do things. We wring our hands and pace back and forth. We pump our fists in the air and run around the living room. When trying to use emotions to drive sharing, pick ones that kindle the fire: select high-arousal emotions that drive people to action. On the positive side, excite people or inspire them by showing them how they can make a difference. On the negative side, make people mad, not sad. Focus on feelings rather than harping on features or facts.
Parisian Love: By focusing on feelings, Google turned a normal ad into a viral hit in 2009. The ad traces the journey of an American student moving to France to study, finding love and starting a family. With this ad, the creative team at Google reminded people what they love about Google Search, and that the best results don’t show up in a search engine but show up in people’s lives.
"Evolution" was widely shared because Dove latched onto something people already wanted to talk about: unrealistic beauty norms. It's a highly emotional issue, but something so controversial that people might have been afraid to bring up otherwise. Evolution" brought it out in the open. It let people air their grievances and think about solutions.
Principle 4: Public (Make it seen)
Behaviour is public and thoughts are private. If something is built to show, it's built to grow. A key factor in driving products to catch on is public visibility. Psychologists call this idea “social proof”. If it's hard to see what others are doing, it's hard to imitate it. Making something more observable makes it easier to imitate, hence the more people talk about it. Further, behavioural residue is when social proof sticks around even when the product is not being used or the idea is not top of mind. The physical traces or remnants that most actions or behaviours leave in their wake.
Principle 5: Practical Value
People like to share practically valuable information to help others. Information others can use. Whether by saving a friend time or ensuring a colleague saves a couple of bucks next time she goes to the supermarket. Passing along useful things strengthens social bonds. Finding Practical Value isn't hard. Almost every product or idea imaginable has something useful about it. Whether it saves people money, makes them happier, improves health, or saves them time, all of these things are news you can use. So thinking about why people gravitate to your product or idea in the first place will give you a good sense of the underlying practical value.
Principle 6: Story
People don't think in terms of information. They think in terms of narratives and stories. Stories carry a lesson or moral. And while people focus on the story itself, information comes along for the ride. You need to build your own Trojan Horse-a carrier story that people will share, while talking about our product or idea along the way. Virality is most valuable when the brand or product benefit is integral to the story. When iť's woven so deeply into the narrative that people can't tell the story without mentioning it.
In the Panda cheese commercials, the best part of the story and the brand name are perfectly intertwined. That increases the chance not only that people telling the story will talk about Panda the brand, but also that they will remember what product the commercial is for, days or even weeks later. Panda is part and parcel of the story. It's an essential part of the narrative.
Paid acquisition through channels such as Facebook, Instagram and Google have become significantly more competitive, which is putting increasing pressure on brands’ gross margins (when considering customer acquisition costs). Most people don't realize that people naturally talk about products and organisations all the time. Brands simply need to harness this core human behaviour to drive growth. They can do that by building a Social Currency-laden, Triggered, Emotional, Public, Practically Valuable Story that has a desired message hidden inside.